3D MAX TUTORIALS

 

Add Keys

Main toolbar > Track View — Curve Editor or Track View — Dope Sheet > Track View toolbar > Add Keys

Graph Editors menu > Track View — Curve Editor or Track View — Dope Sheet > Keys menu > Add keys

Add Keys inserts a key at the point where you click a curve or a track.

Add Keys is a mode that remains active until you activate another mode. While Add Keys is on, you click in any animation track to add a key at that location in time.

Procedure

To add keys in Track View:

  1. On the Track View toolbar, click Add Keys.

  2. Click in an animation track to add a key.

    The location where you click sets the time of the key as measured on the time ruler.

    The value of the new key is set by one of the following conditions:

    • Keys added before the first key of a track receive the same value as the former first key.

    • Keys added between two keys receive an interpolated value based on the values of the original keys.

    • Keys added after the last key in the track receive the same value as the former last key.

    If you are unable to add keys to a track, check the following conditions:

    • Only animated tracks can accept keys. If you want to add a key to a track, such as an object parameter, you need to animate it first.

    • The animation controller must be a type that uses keys. Not all controllers use keys. Examples of controllers that do not use keys include Expression controllers, List controllers, and Parametric controllers.


Comments

Home
Selectiong Objects
Selection Commands
Objects Properties
Programmers Forum
Birthday Gift Baskets
Creating Geometry
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Effects and Post-Production

Systems Animation
Character Assemblies Lights and Cameras
Advanced Lighting
Material Editor, Materials, and Maps
Rendering
3D MAX FORUM

Managing Scenes and Projects
Utilities
User Interface
Customizing the User Interface
Default Keyboards
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Rendering to Textures

Introduction
Glossary
Getting Started with 3ds max
Viewing and Navigation 3D Space
Modifiers
Surface Modeling
Precision and Drawing Aids
SpaceWarps and Particle
Adobe_Premiere Tutorials

Web Designer - offers freelance web design services, redesign, graphic design, content management, web development and e-commerce.
LTD