3D MAX TUTORIALS

 

Cap Surface

Select NURBS object. > Modify panel > Create Surfaces rollout > Dependent Surfaces group box > Cap

Select NURBS object. > Modify panel > NURBS toolbox > Create Cap Surface button

This command creates a surface that caps a closed curve or the edge of a closed surface. Caps are especially useful with extruded surfaces.

Capping an extrude surface

Procedure

To create a cap surface:

  1. In a NURBS object, turn on Cap.

  2. Move the mouse over the closed curve or the closed edge of a closed surface.

    If the cap can be created, the curve or edge is highlighted in blue.

  3. Click the highlighted curve or edge.

    The Flip Normals control lets you flip the surface normals at creation time. (After creation, you can flip normals using controls on the Surface Common rollout.)

Interface

While a cap surface sub-object is selected, a rollout with cap surface controls is displayed at the bottom of the Modify panel.

Cap Surface rollout (creation time)

Flip Normals—Turn on to reverse the direction of the cap surface's normals.

Start Point—Adjusts the position of the edge or curve's start point.

The start point is displayed as a blue circle.

Cap Surface rollout (modification time)

Replace Curve—Lets you replace the parent curve or edge. Click the button, then click the new curve or edge on which to base the cap.

Start Point—Adjusts the position of the edge or curve's start point.

The start point is displayed as a blue circle.


Comments

Home
Selectiong Objects
Selection Commands
Objects Properties
Programmers Forum
Birthday Gift Baskets
Creating Geometry
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Effects and Post-Production

Systems Animation
Character Assemblies Lights and Cameras
Advanced Lighting
Material Editor, Materials, and Maps
Rendering
3D MAX FORUM

Managing Scenes and Projects
Utilities
User Interface
Customizing the User Interface
Default Keyboards
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Rendering to Textures

Introduction
Glossary
Getting Started with 3ds max
Viewing and Navigation 3D Space
Modifiers
Surface Modeling
Precision and Drawing Aids
SpaceWarps and Particle
Adobe_Premiere Tutorials

Web Designer - offers freelance web design services, redesign, graphic design, content management, web development and e-commerce.
LTD