3D MAX TUTORIALS

 

Color Modifier Maps

Color Modifier maps alter the color of pixels in a material. Each of the following maps uses a specific method to modify the color:

Output: Applies bitmap output functions to parametric maps, such as Checker, that don't have these settings. These functions adjust the colors of the map.

RGB Tint: Tints the color of a map based on red, green, and blue values.

Vertex Color: Displays the effects of assigned vertex colors in the rendered scene. You assign vertex colors from the editable mesh.


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