3D MAX TUTORIALS

 

Colors Panel

Customize menu > Customize User Interface > Colors panel

The Colors panel allows you to customize the look of the software interface. You can adjust the colors for almost every element in the interface, giving you the freedom to design your own unique style.

The quad menu colors cannot be customized from the Color panel. To customize quad menu colors, use the Advanced Quad Menu Options dialog.

Interface

Elements—Displays a drop-down list that lets you select from the following high-level groupings: Track bar, Geometry, Viewports, Gizmos, Objects, Schematic View, Rollouts, ActiveShade, Track View, Manipulators, and Grids.

UI Elements List—Displays a list of the available elements for the selected user interface category.

Color—Displays the color for the selected category and element. Click to display the Color Selector dialog where you can change the color. After selecting a new color, click Apply Colors Now to make the change in the interface.

Reset—Resets the color to the default value.

Intensity—Sets a grayscale value for the display of the grid lines. 0 is black and 255 is white.

This control is available only when you select the Set By Intensity element from the Grids element. This affects the intensity of the grid lines in the viewports.

Invert—Inverts the grayscale value for the display of grid lines. Dark gray becomes light gray and vice versa.

This control is available only when you select the Set By Intensity element from the Grids element.

Scheme—Allows you to select whether the main UI colors are set to the default Windows colors or whether they can be customized. If Use Standard Windows Colors is selected, all of the elements in the UI Appearance list are disabled, and you are unable to customize the UI colors.

UI Appearance List—Displays all the elements in the user interface that can be changed.

Color—Displays the color for the selected UI appearance item. Click to display the Color Selector dialog where you can change the color. After selecting a new color, click Apply to make the change in the interface.

Reset—Resets the selected UI appearance item.

Saturation—Sets a saturation scale of enabled or disabled icons in the UI. The higher the saturation, the less gray the color. See Hue/Saturation/Value .

This control is only available when Enabled Icons or Disabled Icons is selected in the UI Appearance list.

Value—Sets the value scale of enabled or disabled icons in the UI. The higher the value, the brighter the color. See Hue/Saturation/Value .

This control is only available when Enabled Icons or Disabled Icons is selected in the UI Appearance list.

Transparency—Sets the transparency value scale of enabled or disabled icons in the UI. The higher the value, the more opaque the icon will be.

This control is only available when Enabled Icons or Disabled Icons is selected in the UI Appearance list.

Invert—Inverts the RGB value for the display of enabled or disabled icons in the UI.

This control is only available when Enabled Icons or Disabled Icons is selected in the UI Appearance list.

Apply Colors Now—Makes any change you have entered using this dialog active in the user interface.

Load—Displays the Load Color File dialog. Allows you to load custom color files into your scene.

Save—Displays the Save Color File As dialog. Allows you to save any changes you’ve made to the user interface colors to a .clr file.

Reset—Resets any changes you’ve made to the colors to the default setup (defaultui.clr).


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