3D MAX TUTORIALS

 

Coordinate Display

Status bar > Coordinate Display area

The Coordinate Display area shows the position of the cursor or the status of a transform, and allows entry of new transform values.

The information in these fields varies, depending on what you are doing:

Procedures

To display the position of the mouse in feet or metric units:

  1. Choose Customize > Units Setup.

  2. Turn on one of the main categories (Metric, US Standard, Custom, or Generic Units) and choose from the drop-down list.

    The coordinate display is now in labeled units.

Example: To move the position of an object to the center of the world:

  1. Select an object in the viewport.

  2. Right-click and choose Move from the quad menu

  3. Select the value in the x coordinate field, then enter 0. Press TAB.

  4. Type 0 in the Y coordinate field, and press TAB.

  5. Type 0 in the Z coordinate field.

    Tip: Right-clicking the spinner arrows for a coordinate sets the value to zero.

Interface

When you are transforming an object, you can type coordinates directly in the Coordinate Display fields. You can do this in two modes, Absolute or Offset.

Click the Absolute or Offset button to toggle between the modes:

  • Offset transforms the object relative to its existing coordinates.

  • Absolute sets the exact coordinates of the object in world space.

While you are typing in the Coordinate Display fields, you can use the TAB key to move from one coordinate field to another.

When you transform an object, the information shown by these fields depends on the type of transform:

Move—Displays the offset XYZ coordinates based on the current coordinate system. For example, if you're moving an object and you're constrained to the X-axis, only the X readout will change, displaying the offset of the move along the local X-axis.

Rotate—Displays the offset angle in degrees about the axis or axes the rotation is performed around. This is dependent on both the axis coordinate system, and the local/center toggle button.

Scale—Displays the offset XYZ scale in percentages.

You can get the absolute as well as offset information through the Transform Type-In dialog available from the Tools menuor by right-clicking a transform button that has been selected on the toolbar.

See also

Units Setup Dialog


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