3D MAX TUTORIALS

 

Copy Controller

Main toolbar > Curve Editor (Open) > Select the controller track in the controller window. > Controller menu > Copy

Main toolbar > Curve Editor (Open) > Select the controller track in the controller window. > Right-click any blank space on the Track View toolbar > Show Toolbars > Controllers: Track View toolbar > Copy Controller

Graph Editors menu > Track View > Open Track View > Select controller or item in the Track View Hierarchy. > Track View toolbar > Copy Controller

Copy Controller copies the selected item to the Track View clipboard.

You can use Copy and Paste to copy object and modifier tracks, controllers, objects, and containers, depending on what you are working on.

The Controller tools are also available as buttons on the Controllers: Track View toolbar. This toolbar is hidden by default, to unhide right-click the toolbar and choose Show Toolbars > Controllers: Track View.

Not all tracks can be copied and pasted. The basic restrictions for using Copy and Paste in Track View are:

Procedure

To copy and paste a modifier:

  1. In the Track View Hierarchy, select a modifier track.

  2. On the Controller menu choose Copy.

  3. Select the object track for an object in the Track View Hierarchy.

  4. On the Controllers menu choose Paste.

    The Paste Dialog is displayed.

  5. Set the options in the Paste dialog, and click OK.

    The pasted modifier is inserted above the object track you selected. Note that it does not replace any of the tracks in the target object.

To copy and paste a controller:

  1. In the Track View Hierarchy, select a controller track.

  2. On the Controllers: Track View toolbar, click Copy Controller.

  3. Select the controller track for an object in the Track View Hierarchy.

    Make sure you choose the same type of transform that you copied. If you copied a Rotation Controller, be sure you

  4. On the Controllers menu choose Paste.

    The Paste Dialog is displayed.

  5. Set the options in the Paste dialog, and click OK.

    The controller is pasted onto the selected object.


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