An editable mesh is a type of deformable object. An editable mesh is a trimesh: that is, it uses triangular polygons. Editable meshes are useful for creating simple, low-polygonal objects or control meshes for MeshSmooth and HSDS modelling. You can convert NURBS and patch surfaces to an editable mesh. Editable meshes require little memory, and are a natural method of modeling with polygonal objects.
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