3D MAX TUTORIALS

 

Freeze/Unfreeze

On the right, the trash can and streetlight are frozen.

You can freeze any selection of objects in your scene. By default, frozen objects, whether wireframe or rendered, turn a dark gray. They remain on screen, but can't be selected, and therefore can't be directly transformed or modified. Freezing lets you protect objects from accidental editing and speeds up redraws.

Frozen objects are similar to hidden objects. Linked, instanced, and referenced objects behave when frozen just as they would if unfrozen. Frozen lights and cameras and any associated viewports continue to work as they normally do.

You can choose to have frozen objects retain their usual color or texture in viewports. Use the Show Frozen In Gray toggle in the Object Properties dialog.


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