3D MAX TUTORIALS

 

Isolate Selection

Tools menu > Isolate Selection

Quad menu > Display (upper-right) quadrant > Isolate Selection

The Isolate Selection tool lets you edit a single object while hiding the rest of the scene. This guards against selecting other objects while working on a single object. It also reduces the performance overhead that can come from displaying other objects in the viewports.

When you turn on Isolate Selection, the isolated object is centered in all viewports. The active viewport also does a Zoom Extents on the isolated object.

Isolate Selection can isolate a selection of multiple objects.

When an isolated selection includes multiple objects, you can select a subset of these, and choose Isolate Selection once again. This isolates the subset. However, clicking Exit Isolation unhides the entire scene. You can’t “step back” through individual levels of isolation.

Note: Isolate Selection works only at the object level. You can’t choose it while at the sub-object level. If you go to a sub-object level while working with an isolated object, you can click Exit Isolation, but you can’t isolate sub-objects.

Interface

While the Isolate Tool is active, a dialog labeled ISOLATED SELECTION appears.

Exit Isolation—Click to end isolation, close the dialog, and unhide the rest of the scene.

The views are restored to what they showed before you chose Isolate Selection.


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