Material Editor > Make Unique
Make Unique makes a map instance into a unique copy. It also makes an instanced sub-material into a unique, standalone sub-material. It gives the sub-material a new material name. A sub-material is a material within a multi/sub-object material.
Using Make Unique prevents changes to the top-level material instance from affecting the sub-material instance within the multi/sub-object material.
Example: Create an instanced sub-material:
Create a box and a sphere.
Open the Material Editor.
Choose a sample slot, click the Material Type button, choose Multi/Sub-Object in the Material/Map Browser, and then click OK.
Select the box, and apply the new multi/sub-object material to it.
Drag one of the Sub-Material buttons from the Material Editor to the sphere.
Choose a different sample slot, and use the Pick Material From Object button to get the sub-material applied to the sphere.
At this point, the material applied to the sphere and the sub-material are instances of each other.
Go to the parameters for the instanced sub-material by clicking its Sub-Material button.
The Make Unique button is now available. Click it to make the sub-material unique again, and assign it a new material name.
Make Unique is not available for the top-level instance of the sub-material.
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