3D MAX TUTORIALS

 

PRS Parameters Rollout

Select an object > Motion panel > Parameters > PRS Parameters rollout

The PRS Parameters rollout provides tools for creating and deleting keys. PRS stands for the three basic transform controllers: Position, Rotation, and Scale.

Procedure

To create a PRS transform key:

  1. Select an object in the viewports.

  2. Drag the time slider to the frame where you want to place a key.

  3. On the Motion panel, choose Parameters > PRS Parameters rollout.

  4. Click one of the following buttons under Create Key PRS Parameters rollout:

    • Click Position to create a Position key.

    • Click Rotation to create a Rotation key.

    • Click Scale to create a Scale key.

      If a particular Position, Rotation, or Scale controller doesn't use keys, then that button is not available under Create Key. For example, you can’t create Position keys if you're using a Noise Position controller.

Interface

Create Key/Delete Key—Creates or deletes a move, rotate, or scale key at the current frame. These buttons become active or inactive depending on the existence of a key type at the current frame.

For example, if you're on a frame containing a Scale key, the Scale button is inactive in the Create column because a key already exists. At the same time, the Position and Rotation buttons are inactive in the Delete column because there are no keys of that type to delete.

Position/Rotation/Scale—Determines the contents of the Key Info rollouts that appear below the PRS Parameters rollout on the Motion panel.


Comments

Home
Selectiong Objects
Selection Commands
Objects Properties
Programmers Forum
Birthday Gift Baskets
Creating Geometry
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Effects and Post-Production

Systems Animation
Character Assemblies Lights and Cameras
Advanced Lighting
Material Editor, Materials, and Maps
Rendering
3D MAX FORUM

Managing Scenes and Projects
Utilities
User Interface
Customizing the User Interface
Default Keyboards
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Rendering to Textures

Introduction
Glossary
Getting Started with 3ds max
Viewing and Navigation 3D Space
Modifiers
Surface Modeling
Precision and Drawing Aids
SpaceWarps and Particle
Adobe_Premiere Tutorials

Web Designer - offers freelance web design services, redesign, graphic design, content management, web development and e-commerce.
LTD