3D MAX TUTORIALS

 

Rendering

Rendering "fills in" geometry with color, shadow, lighting effects, and so on.

Rendering shades the scene's geometry using the lighting you've set up, the materials you've applied, and environment settings, such as background and atmosphere. You use the Render Scene dialog to create renderings and save them to files. Renderings are also displayed on the screen, in a Virtual Frame Buffer dialog.

See also

Rendering Commands

ActiveShade

Preview Renderings

Network Rendering

Introduction to Rendering Effects

Environment


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