3D MAX TUTORIALS

 

Rendering to Textures: Add Texture Elements Dialog

Rendering menu > Render To Texture > Render to Textures dialog > Selected Object Settings rollout > Click Add to add a texture element > Add Texture Elements dialog

This dialog lets you choose which elements will be part of a baked material. Each element is an individual bitmap. When you display a baked texture in shaded viewports, some elements might not display. If you have the Direct3D display driver, which supports DirectX, you can use a viewport shader to enhance baked texture display.

Interface

Available Elements—Lists the elements available for rendering. See Baked Texture Elements for a description of the available elements. Click an element to select it. Use CTRL+click to select (or deselect) additional elements individually. Use SHIFT+click to select a group of contiguous elements.

You can also double-click a single element name to add it to the list and close the dialog.

Add Elements—Click to add these elements to the list in the Selected Object Settings rollout of the Render To Textures dialog.


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