3D MAX TUTORIALS

 

Roll Light

Activate a light viewport. > Viewport navigation controls > Roll Light

Rolling a light

Roll Light rotates the light about its own line of sight (the light's local Z-axis).

Although Roll does change the light view, it affects the light object only if the light casts a rectangular beam or is a projector.

Drag the mouse horizontally to roll a target light or rotate a free light about its local Z-axis.

Note: This button replaces the Zoom Extents button when a light viewport is active.

Procedure

To roll a light:

  1. Activate a Light viewport.

  2. Click Roll Light.

    The button turns green when it is on.

  3. Drag horizontally to roll the view.

  4. Press ESC or right-click to turn off the button.


Comments

Home
Selectiong Objects
Selection Commands
Objects Properties
Programmers Forum
Birthday Gift Baskets
Creating Geometry
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Effects and Post-Production

Systems Animation
Character Assemblies Lights and Cameras
Advanced Lighting
Material Editor, Materials, and Maps
Rendering
3D MAX FORUM

Managing Scenes and Projects
Utilities
User Interface
Customizing the User Interface
Default Keyboards
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Rendering to Textures

Introduction
Glossary
Getting Started with 3ds max
Viewing and Navigation 3D Space
Modifiers
Surface Modeling
Precision and Drawing Aids
SpaceWarps and Particle
Adobe_Premiere Tutorials

Web Designer - offers freelance web design services, redesign, graphic design, content management, web development and e-commerce.
Link Partners: Wholesale Computer Parts | Total Station | Quality Management Systems | FLETCHER ENGINEERING GROUP LTD | Topografico