
The Sample UV Tiling flyout in the Material Editor lets you choose how to tile the material in the active sample slot. This flyout has four buttons:
The Sample UV Tiling setting has no effect on the scene. It is provided simply as a convenience for you to see how the material will appear when tiled. To tile the material when you apply it to objects, you have to use the tiling controls that are particular to the maps in the material.
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