Character menu > Save Character
Saving a character saves a character assembly at its current location, including its node, all members and any animation on its members. This option is primarily used for saving and inserting a character assembly into another scene.
Saving a character with this option saves the assembly as a .chr file. The .chr file can later be inserted into a scene by choosing Character menu > Insert Character.
This option is available only when a character assembly node is selected.
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