3D MAX TUTORIALS

 

Select By Material

Material Editor > Select By Material

Material Editor menu > Utilities menu > Select Objects by Material

Select By Material allows you to select objects in the scene, based on the active material in the Material Editor. This button is unavailable unless the active sample slot contains a material used in the scene.

Clicking this button displays a Select Objects dialog. All objects that have the selected material applied to them are highlighted in the list.

Note: Hidden objects don't appear in this list, even if the material is applied to them. However, in the Material/Map Browser, you can browse from the scene with By Object turned on. This lists all objects in the scene, hidden or unhidden, along with their assigned materials.

Procedure

To select objects that have the same material applied:

  1. Click a sample slot that contains a material in the scene.

    White corner brackets indicate materials that are in the scene.

  2. Click Select By Material in the Material Editor.

    This button is unavailable unless the active sample slot contains a material in the scene.

    A Select Objects dialog is displayed. The names of objects with the active material applied are highlighted.

  3. Click Select to select objects with the active material applied.

    You can also change the selection by choosing other objects. If you change the selection, you must then click Assign Material to Selection to apply the active material to newly selected objects.


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