3D MAX TUTORIALS

 

Selection Commands

Selection commands appear on the main toolbar, on the Edit menu, and on the status bar.

The simplest method of selection is to turn on the Select Object mode, and then click an object in a viewport (or drag to surround the object). While the method is simple, it is not effective for selecting multiple objects, especially in a crowded scene. Other tools let you select objects by name, filter out the kinds of objects you want to select, and to create named selection sets you can select repeatedly.

See also

Basics of Selecting Objects

Isolate Selection

Selection Commands on the Main Toolbar

The following selection commands appear by default on the main toolbar.

Select Object

Select By Name

Rectangular Selection Region

Circular Selection Region

Fence Selection Region

Lasso Selection Region

Selection Filters List

Window/Crossing Selection Toggle

Named Selection Sets

Selection Commands on the Edit Menu

The following selection commands appear by default on the Edit menu. They complement the toolbar selection commands.

Select All

Select None

Select Invert

Select By

Select By Color

Select By Name

Region

Select Region Window

Select Region Crossing

Named Selection Sets Dialog

Selection Commands on the Status Bar

The following selection commands appear on the status bar. Locking a selection is useful when you are doing a lot of editing on a selection, and don't want to select something else by mistake. The Crossing Selection toggle determines how the region selection options (on the main toolbar) behave.

Selection Lock Toggle


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