Select a shape. > Modify panel > Modifier List > Spline Select
Select a shape. > Modifiers menu > Selection Modifiers > Spline Select
Tab panels > Modifiers tab > Spline Select modifier
The Spline Select modifier passes a sub-object selection of shapes up the stack to subsequent modifiers. It provides much of the same set of selection functions available in the Edit Spline modifier. You can select vertices, segments, or splines, and you can change the selection from sub-object level to object level.
This modifier is similar to the Mesh Select and Poly Select modifiers, except for the type of sub-object components.
To use the Spline Select modifier:
Create a multi-spline shape.
Apply a Spline Select modifier.
By default, the Vertex sub-object level is active.
If you wish to work at a different sub-object level, use the modifier stack display to choose it.
In the viewports, select vertices, segments, or splines.
Tip: You can transform the selection using an XForm or Linked XForm modifier.

The sub-object level you choose for the spline select modifier determines which rollout appears. (There are no parameters at the top, object level.)
Vertex—Creates a sub-object selection of vertices.
Segment—Creates a sub-object selection of segments.
Spline—Creates a sub-object selection of splines.
For more information on the stack display, see Modifier Stack.

Get Segment Selection, Get Spline Selection—Select vertices based on the last Segment or Spline selection. This selection is added to the current selection. Available only when Vertex is not the current sub-object level.

Get Vertex Selection, Get Spline Selection—Select segments based on the last vertex or spline selection. The selection is added to the current selection. Available only when Segment is not the current sub-object level.
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