3D MAX TUTORIALS

 

Light Viewport Controls

Right-click any viewport label. > Views > Choose a light.

Keyboard > $

A Light viewport shows the view from a spotlight or directional light, looking at its target.

Light viewport controls include:

Dolly Light, Target, or Both

Light Hotspot

Roll Light

Zoom Extents All, Zoom Extents All Selected

Light Falloff

Truck Light

Orbit/Pan Light

Min/Max Toggle

   

Note: For photometric lights, the Light Hotspot control actually adjusts the beam angle. At the beam angle, the light is 50 per cent of the maximum intensity (as opposed to a hotspot, where it is at 100 per cent).

Note: Switching to or from a light view clears the Undo/Redo lists.

Procedures

To set a Light viewport:

  1. Activate the viewport you want to show the view from a spotlight or directional light in the scene.

  2. Do one of the following:

    • Press the keyboard shortcut $.

    • Right-click the Viewport label. Choose Views and then choose the light from the Views sub-menu.

  3. If you have more than one spotlight or directional light in the scene (and none is selected), the Select Light dialog is displayed: choose the light you want.

  4. If there are more than 10 lights listed, the last entry is "More Lights." Choose this to display the Choose a View dialog, which shows the complete list.

To undo changes to a Light viewport, do one of the following:

  1. Click Undo on the main toolbar.

  2. Press CTRL+Z.

    Note: This is different from orthographic viewports, which require the use of Views menu > Undo, or SHIFT+Z.


Comments

Home
Selectiong Objects
Selection Commands
Objects Properties
Programmers Forum
Birthday Gift Baskets
Creating Geometry
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Effects and Post-Production

Systems Animation
Character Assemblies Lights and Cameras
Advanced Lighting
Material Editor, Materials, and Maps
Rendering
3D MAX FORUM

Managing Scenes and Projects
Utilities
User Interface
Customizing the User Interface
Default Keyboards
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Rendering to Textures

Introduction
Glossary
Getting Started with 3ds max
Viewing and Navigation 3D Space
Modifiers
Surface Modeling
Precision and Drawing Aids
SpaceWarps and Particle
Adobe_Premiere Tutorials

Web Designer - offers freelance web design services, redesign, graphic design, content management, web development and e-commerce.
Link Partners: Wholesale Computer Parts | Total Station | Quality Management Systems | FLETCHER ENGINEERING GROUP LTD | Topografico