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Standard Lights

Standard lights are computer-based objects that simulate lights such as household or office lamps, the light instruments used in stage and film work, and the sun itself. Different kinds of light objects cast light in different ways, simulating different kinds of real-world light sources. Unlike Photometric lights, Standard lights do not have physically-based intensity values.

There are five types of standard light objects:

Target Spot

Free Spot

Target Direct

Free Direct

Omni

Skylight

Most of the parameters for standard lights are common to all five types. These are described in the following topics:

General Lighting Parameters

Intensity/Color/Attenuation Parameters

Intensity/Color/Attenuation Parameters

Advanced Effects Rollout

Shadow Parameters

Optimizations Rollout

Spotlights and Directional lights have rollouts specific to them:

Spotlight Parameters

Directional Parameters

For parameters specific to a particular kind of light, see that light's description.


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