3D MAX TUTORIALS

 

Sub-Object

Left: A selection of face sub-objects

Middle: A selection of edge sub-objects

Right: A selection of vertex sub-objects

A sub-object s a subset of an object's geometry. Many objects have various types of sub-objects that you can work with independently. For example, an editable mesh object's sub-objects are vertices, edges, faces, polygons, and elements. To access sub-objects, go to the Modifier panel. In the modifier stack display, click the plus-sign button to display an object's hierarchy, and then choose the sub-objects level from the hierarchy. At the sub-objects level you can select sub-objects, transform the selections, apply modifiers, and so on.

Many topics in the online reference deal with sub-objects. To see a list of sub-object-related topics, search on the term “sub-object” (include the quote marks in the keyword).


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