3D MAX TUTORIALS

 

Surface Approximation Utility

Utilities panel > Utilities rollout > More button > Utilities dialog > Surface Approximation

The Surface Approximation utility lets you change approximation and display settings without going into the NURBS model, and is especially useful for changing settings on multiple NURBS objects at once.

It has two rollouts, one for surface approximation and the other for surface display controls.

Surface Approximation Rollout

Surface Display Rollout

Procedure

To use the Surface Approximation utility:

  1. On the Utilities panel, click the More button, and choose Surface Approximation from the list.

  2. Set the desired options on the Surface Approximation and Surface Display rollouts.

  3. Select the NURBS objects to apply the settings to.

  4. On the Surface Display rollout, click Set Selected to apply the settings.


Comments

Home
Selectiong Objects
Selection Commands
Objects Properties
Programmers Forum
Birthday Gift Baskets
Creating Geometry
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Effects and Post-Production

Systems Animation
Character Assemblies Lights and Cameras
Advanced Lighting
Material Editor, Materials, and Maps
Rendering
3D MAX FORUM

Managing Scenes and Projects
Utilities
User Interface
Customizing the User Interface
Default Keyboards
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Rendering to Textures

Introduction
Glossary
Getting Started with 3ds max
Viewing and Navigation 3D Space
Modifiers
Surface Modeling
Precision and Drawing Aids
SpaceWarps and Particle
Adobe_Premiere Tutorials

Web Designer - offers freelance web design services, redesign, graphic design, content management, web development and e-commerce.
LTD