
In 3ds max, the tab panel is off by default. To display the tab panel, right-click the Main toolbar and select Tab Panel from the pop-up menu.
The tab panel is a row of tabbed toolbars located directly below the menu bar at the top of the 3ds max window. The tabs offer quick access to many of the tools available in the command panel, as well as many of the items found in the menus. Each tab on the tab panel can become a separate floating toolbar that can be resized, or docked at the sides or bottom of the 3ds max interface.
The tabs can display icon buttons or text buttons. You can rearrange the items by holding down the ALT key, then dragging them from one toolbar or tab panel to another. You can also copy items to other tabs or toolbars by holding CTRL when you drag the buttons. You can create new tabs for your own tools, as well as dragging scripts from the Macro Recorder onto the toolbars in the tab panel.
Some tools may be duplicated on several toolbars to enhance productivity and speed workflow. Rendering buttons, for example, are found on the Main toolbar but also on the rendering toolbar for convenience.
Based on your screen size and number of tabs, it is possible to have tabs or buttons extend off the screen apparently out of reach. If you move the cursor over an open area, you will get a hand cursor that allows you to scroll the tabs or the buttons within a tab. In addition, you can click the middle mouse button over any tab or button to get the hand cursor.
You can also create and drag icon or text buttons from the Customize User Interface dialog directly to any open tab in the tab panel.
To hide and unhide the tab panel:
Customize Menu > Show UI > Show Tab Panel.
Press Y to toggle the display of the tab panel. Use this in Expert Mode to gain access to your tools.
To hide and unhide individual tabs:
Float the tab, and then close it by clicking the X button at the upper-right corner of the toolbar.
To unhide it, right-click in the blank area in the upper-right of the tab panel. A history list of all toolbars appears: those displayed are preceded by a check mark; those that are hidden have no check mark. Click the ones you need to retrieve.
The tab panel includes the following toolbars. Right-click any tab label to display the Tab Right-Click menu.
Objects—Contains buttons for Standard and Extended Primitives, and Patch Grids.
Shapes—Contains buttons for Shapes and NURBS curves.
Compounds—Contains buttons for all Compound Objects.
Lights & Cameras—Contains buttons for Lights and light related scripts, as well as Cameras.
Particles—Contains buttons for particle systems and space warps that affect particle systems.
Helpers—Contains buttons for standard helpers, atmospheric gizmos, and camera match helpers.
Space Warps—Contains buttons for many space warps.
Modifiers—Contains buttons for many modifiers.
Modeling—Contains buttons for tools for modeling.
Rendering—Contains buttons for rendering related features.
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