
Glass on the right has a light green translucency.
A translucent material transmits light, but unlike a transparent material, it also scatters the light so those objects behind the material cannot be seen clearly.
Raytrace materials can simulate translucency. A Raytrace material's Translucency color component ignores surface normal directions, giving the effect of light scattering.
You can also obtain translucency effects using the Standard Material's new Translucent shader.
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