3D MAX TUTORIALS

 

Tri Patch

Create panel > Geometry > Patch Grids > Tri Patch

Create menu > Patch Grids > Tri Patch

Tab panels > Objects tab > Tri Patch Object

Tri Patch creates a flat grid with 72 triangular faces. The face count remains at 72, regardless of its size. The faces become larger to fill the area as you increase the size of the grid.

Tri Patch

Procedures

To create a Tri Patch:

  1. On the Create panel > Geometry > Patch Grids > Object Type rollout, click Tri Patch.

  2. Drag over any viewport to create the patch.

To edit a Tri Patch:

  1. Select a Tri Patch.

  2. On the Modify panel, right click TriPatch in stack view and choose Editable Patch.

    The Tri Patch collapses to an Editable Patch.

  3. In the Editable Patch Selection rollout, click Vertex.

  4. In any viewport, select a vertex on the patch object and move the vertex to change the surface topology.

    Vertices and vectors can be animated with an Editable Patch modifier.

Interface

Name and Color rollout

The Name and Color rollout lets you rename objects and change their wireframe color.

Keyboard Entry rollout

XYZ—Sets the patch center.

Length—Sets the patch length.

Width—Sets the patch width.

Create—Creates a patch based on the XYZ, Length, and Width values.

Parameters rollout

Length, Width—Sets dimensions of grid in current units.

Generate Mapping Coordinates—Creates map coordinates for applying mapped materials. Default=off.


Comments

Home
Selectiong Objects
Selection Commands
Objects Properties
Programmers Forum
Birthday Gift Baskets
Creating Geometry
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Effects and Post-Production

Systems Animation
Character Assemblies Lights and Cameras
Advanced Lighting
Material Editor, Materials, and Maps
Rendering
3D MAX FORUM

Managing Scenes and Projects
Utilities
User Interface
Customizing the User Interface
Default Keyboards
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Rendering to Textures

Introduction
Glossary
Getting Started with 3ds max
Viewing and Navigation 3D Space
Modifiers
Surface Modeling
Precision and Drawing Aids
SpaceWarps and Particle
Adobe_Premiere Tutorials

Web Designer - offers freelance web design services, redesign, graphic design, content management, web development and e-commerce.
LTD