Create panel > Geometry > Patch Grids > Tri Patch
Create menu > Patch Grids > Tri Patch
Tab panels > Objects tab > Tri Patch Object
Tri Patch creates a flat grid with 72 triangular faces. The face count remains at 72, regardless of its size. The faces become larger to fill the area as you increase the size of the grid.

Tri Patch
To edit a Tri Patch:
Select a Tri Patch.
On the Modify panel, right click TriPatch in stack view and choose Editable Patch.
The Tri Patch collapses to an Editable Patch.
In the Editable Patch Selection rollout, click Vertex.
In any viewport, select a vertex on the patch object and move the vertex to change the surface topology.
Vertices and vectors can be animated with an Editable Patch modifier.

The Name and Color rollout lets you rename objects and change their wireframe color.
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