3D MAX TUTORIALS

 

3D Maps

3D maps are patterns generated procedurally in three dimensions. For example, Marble has a grain that goes through the assigned geometry. If you cut away part of an object with marble assigned as its texture, the grain in the cutaway portion matches the grain on the object's exterior. The following 3D maps are available in 3ds max:

Cellular: Generates a cellular pattern that's useful for a variety of visual effects, including mosaic tiling, pebbled surfaces, and ocean surfaces.

Dent: Generates three-dimensional bumps over a surface.

Falloff: Generates a value from white to black based on the angular falloff of the face normals on the surface of the geometry. The Falloff map provides greater flexibility when creating opacity falloff effects. Other effects include Shadow/Light, Distance Blend, and Fresnel.

Marble: Simulates the grain of marble with two explicit colors and a third intermediate color.

Noise: Noise is a turbulence pattern in three dimensions. Like Checker in 2D, it is based on two colors, either of which can be mapped.

Particle Age: Alters the color (or map) of a particle based on the particle's life.

Particle MBlur: (MBlur is short for Motion Blur.) Alters the opacity of the leading and trailing ends of particles based on their rate of movement.

Perlin Marble: An alternative, procedural marble map with a turbulence pattern.

Planet: Simulates the contours of a planet as seen from space.

Smoke: Generates fractal-based turbulence patterns to simulate the effects of smoke in a beam of light, or other cloudy, flowing mapping effects.

Speckle: Generates a speckled surface for creating patterned surfaces that can simulate granite and similar materials.

Splat: Generates a fractal pattern similar to splattered paint.

Stucco: Generates a fractal pattern similar to stucco.

Water: Creates watery or wavy effects by generating a number of spherical wave centers and randomly distributing them.

Wood: Creates a 3D wood grain pattern.


Comments

Home
Selectiong Objects
Selection Commands
Objects Properties
Programmers Forum
Birthday Gift Baskets
Creating Geometry
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Effects and Post-Production

Systems Animation
Character Assemblies Lights and Cameras
Advanced Lighting
Material Editor, Materials, and Maps
Rendering
3D MAX FORUM

Managing Scenes and Projects
Utilities
User Interface
Customizing the User Interface
Default Keyboards
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Rendering to Textures

Introduction
Glossary
Getting Started with 3ds max
Viewing and Navigation 3D Space
Modifiers
Surface Modeling
Precision and Drawing Aids
SpaceWarps and Particle
Adobe_Premiere Tutorials

Web Designer - offers freelance web design services, redesign, graphic design, content management, web development and e-commerce.
LTD