Create panel > Systems
A system combines objects, linkages, and controllers to produce an object set that has a behavior, as well as geometry. Systems help you create animations that would be much more difficult or time-consuming to produce using features independently. Systems can range from simple object generators to full-scale subsystem programs.

Bones creates a hierarchically linked set of bones and joints.
You can transform and animate bones using both forward and inverse kinematics.
Ring Array creates a ring of boxes.
Sunlight creates and animates a directional light that follows the geographically correct angle and movement of the sun over the earth at a given location.
Daylight creates an assembly with a sky and a sun. Using the Get location function you can create and animate a light that follows the geographically correct angle and movement of the sun over the earth at a given location.
Systems are primarily intended for plug-in component software. Additional systems might be available if your configuration includes plug-in systems.
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