3D MAX TUTORIALS

 

Put Material to Scene

Material Editor > Put Material to Scene

Material Editor menu > Material menu > Put to Scene

Put Material To Scene updates a material in the scene after you edit the material. Put Material To Scene is available only when:

In other words, this command is intended to fit into the overall sequence of handling materials:

Notes

  • If you apply a mapped material to a parametric object, but forget to turn on Generate Mapping Coordinates, coordinates are automatically turned on by the Renderer at render time. In addition, if you apply a mapped material with Show Map in Viewport active to an object, that object's Generate Mapping Coords. option is turned on.

  • The Show Map In Viewport flag is now saved with individual materials, so you can drag mapped materials from the modeless Browser onto objects in your scene, and the mapping appears in the viewports.

Procedure

To put a material back into a scene:


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