3D MAX TUTORIALS

 

Freeze Rollout

Display panel > Freeze rollout

The Freeze rollout provides controls that let you freeze or unfreeze individual objects by selecting them, regardless of their category.

Frozen objects remain on the screen, but you can't select, transform, or modify them. By default, frozen objects turn dark gray. Frozen lights and cameras, and their associated viewports, continue to work as they normally do.

You can choose to have frozen objects retain their usual color or texture in viewports. Use the Show Frozen In Gray toggle in the Object Properties dialog.

Interface

Freeze Selected—Freezes the selected object(s).

Freeze Unselected—Freezes all visible objects except the selected ones. Use this to quickly freeze all the objects except the one you're working on.

Freeze by Name—Displays a dialog that lets you choose objects to freeze from a list. See Select Objects Dialog, which describes nearly identical controls.

Freeze by Hit—Freezes any object you click in a viewport. If you press CTRL while selecting an object, that object and all of its children are frozen. To exit Freeze by Hit mode, right-click, press ESC, or select a different function. This mode is automatically turned off if you freeze all objects in the scene.

Unfreeze All—Unfreezes all frozen objects.

Unfreeze by Name—Displays a dialog that lets you choose objects to unfreeze from a list. See Select Objects Dialog, which describes nearly identical controls.

Unfreeze by Hit—Unfreezes any object you click in the viewport. If you press CTRL while selecting an object, that object and all of its children are unfrozen.


Comments

Home
Selectiong Objects
Selection Commands
Objects Properties
Programmers Forum
Birthday Gift Baskets
Creating Geometry
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Effects and Post-Production

Systems Animation
Character Assemblies Lights and Cameras
Advanced Lighting
Material Editor, Materials, and Maps
Rendering
3D MAX FORUM

Managing Scenes and Projects
Utilities
User Interface
Customizing the User Interface
Default Keyboards
Transforms: Moving, Rotating, and Scaling Objects
Creating Copies and Arrays
Rendering to Textures

Introduction
Glossary
Getting Started with 3ds max
Viewing and Navigation 3D Space
Modifiers
Surface Modeling
Precision and Drawing Aids
SpaceWarps and Particle
Adobe_Premiere Tutorials

Web Designer - offers freelance web design services, redesign, graphic design, content management, web development and e-commerce.
LTD