3D MAX TUTORIALS

 

Fetch

Edit menu > Fetch

Fetch restores the scene and settings previously stored by the Hold command. Information stored includes all geometry, lights, cameras, viewport configuration, and selection sets.

Use Hold before you undertake an operation that may not work as expected or any operation that cannot be undone. The Fetch command restores the contents of the Hold buffer, allowing you to get back to a particular point if you need to.

See also

Hold


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