Customize menu > Configure Paths > Configure Paths dialog > Bitmaps/Photometrics panel
In the Bitmaps/Photometrics panel of the Configure Paths dialog, you can add or modify path directories for bitmap and photometric files. This location is used by the Asset Browser to find image and photometricfiles. Bitmaps are used for background images and mapped materials (textures, bump maps, displacement maps, and so on). Photometric files are used to define various characteristics of Photometric lights.
The software stores the path of any file you load. When the file is re-loaded, the search order is as follows:
The paths listed in the Bitmaps/Photometrics panel, starting at the top of the list.
Note: To save loading time, if a map with the same name is in two different locations (in two different paths), it is loaded only once. This poses a problem only if your scene includes two maps that have different content but the same name. In this case, only the first map encountered will appear in the scene.
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