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3d Modeler needed for Doom 3 mod

 
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mintydog
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PostPosted: Thu Sep 08, 2005 8:27 pm    Post subject: 3d Modeler needed for Doom 3 mod Reply with quote

Well Doom 1 and Doom 2 dont matter, since they are 12
years old and use sprites anyway.

But I have programs for importing and exporting models
from Doom 3 to 3ds max and then back from 3ds max into
Doom 3
--- Uzik <uzik@...> wrote:

> Stephen Watson wrote:
>
> >I never knew about that site, im looking on it now.
> >Cant see any models for Doom 3 though.
> >
> >And I just figured id start here to see if anyone
> is
> >interested, cos im in this yahoo group. I dont
> model
> >myself though, it was back when I was interested in
> >3ds max and bryce. But I cant model anything
> >unfortunatly.
> >
> >I dont know how much that site can help.
> >Anyway, still, if anyones interested let me know.
> >Thanks
> >
> >
> I don't know how difficult it would be to convert
> quake models to doom,
> or doom2 to doom3.
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cupycake_jay
Guest





PostPosted: Thu Sep 08, 2005 8:29 pm    Post subject: Reply with quote

Stephen Watson wrote:

>I never knew about that site, im looking on it now.
>Cant see any models for Doom 3 though.
>
>And I just figured id start here to see if anyone is
>interested, cos im in this yahoo group. I dont model
>myself though, it was back when I was interested in
>3ds max and bryce. But I cant model anything
>unfortunatly.
>
>I dont know how much that site can help.
>Anyway, still, if anyones interested let me know.
>Thanks
>
>
I don't know how difficult it would be to convert quake models to doom,
or doom2 to doom3.
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mintydog
Guest





PostPosted: Thu Sep 08, 2005 8:30 pm    Post subject: Reply with quote

I never knew about that site, im looking on it now.
Cant see any models for Doom 3 though.

And I just figured id start here to see if anyone is
interested, cos im in this yahoo group. I dont model
myself though, it was back when I was interested in
3ds max and bryce. But I cant model anything
unfortunatly.

I dont know how much that site can help.
Anyway, still, if anyones interested let me know.
Thanks

--- Uzik <uzik@...> wrote:

> Stephen Watson wrote:
>
> >Hello,
> >
> >Thanks for your reply, I think you mean an example
> of
> >the 3DS files used for the doom 3 game, so ive
> >attached examples of an enemy in the game, its
> >animaiton and a weapon. If you need more please let
> me
> >know.
> >
> >
> Why aren't you using models from polycount.com?
>
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